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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Mon Oct 22, 2012 8:33 am 
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Posts: 385
Which language is it written in? Tell me to RTFM is I missed that :-)

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Mon Oct 22, 2012 10:02 am 
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Joined: Thu May 20, 2010 4:01 am
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Location: Johannesburg, South Africa
No idea Fred - it was posted some time back and then disappeared...

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Tue Oct 23, 2012 5:09 pm 
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Oh, sorry! :-(

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Thu Oct 25, 2012 8:23 am 
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Joined: Wed Nov 23, 2011 10:24 am
Posts: 17
td-d wrote:
https://dl.dropbox.com/u/3099895/AcidTune%20Free-Beta-0.89-Win.zip


thanks!


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Sat Jan 19, 2013 11:02 am 
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Joined: Tue Dec 25, 2012 9:45 pm
Posts: 43
Location: Austin, TX
Is this application still in development? It seems like a great idea, but the links are dead.

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Mon Jan 21, 2013 5:08 pm 
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pocketdrummer wrote:
Is this application still in development? It seems like a great idea, but the links are dead.


Nope its been killed

see link below

http://forums.evolutionm.net/10000129-post94.html


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Tue Jan 22, 2013 4:27 pm 
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Joined: Wed May 02, 2012 2:04 pm
Posts: 201
Location: Uk/scotland
I have a copy, can easily mail you it


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Tue Jan 22, 2013 7:36 pm 
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Joined: Wed May 20, 2009 9:49 pm
Posts: 7314
Location: Canada eh!
What's wrong with td-d's dropbox link?


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Tue Jan 22, 2013 7:59 pm 
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dschultz wrote:
What's wrong with td-d's dropbox link?



Never tryed it, I just thought it was dead


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Wed Jan 23, 2013 8:20 am 
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Joined: Thu May 20, 2010 4:01 am
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Location: Johannesburg, South Africa
Nope - still there, you should be able to download.

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Fri Aug 30, 2013 8:30 am 
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Joined: Sat Sep 05, 2009 8:33 am
Posts: 9
dropbox link doesn't work. anyone with another link?


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Fri Aug 30, 2013 8:45 am 
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Joined: Thu May 20, 2010 4:01 am
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Location: Johannesburg, South Africa
Wasn't aware anybody was still wanting this!

Fixed.

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Fri Aug 30, 2013 10:38 am 
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Joined: Sat Sep 05, 2009 8:33 am
Posts: 9
much appreciated! thanks


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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Tue Dec 16, 2014 7:30 am 
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Joined: Tue Apr 29, 2014 12:48 am
Posts: 946
I would like to try that anyone with a downloadable link?

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 Post subject: Re: Introducing AcidTune, an OpenGL Map Tracing Application
PostPosted: Sun Dec 21, 2014 3:28 am 
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Joined: Sun Dec 01, 2013 4:17 pm
Posts: 47
I was curious why this project got killed, all of acidtonic's posts have been removed from the evo forum. I would like to see this functionality in RomRaider honestly. ECUtek offers functionality that plots knock and lean spots on a map. Not that I would ever use them but it's pretty slick.


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