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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Sun Feb 01, 2015 11:01 pm |
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Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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covertrussian wrote: Now currently it does remember what you originally selected for Axis even if you open a new table with different axis, which is excellent! I wonder if the Axis selection would be better on the popped up window (so that you could change them after the play table has been opened?). . actually it was done on purpose, once tables are created people should not mess around with them. it makes less possible to spec wrong axes or table and also it saves screen space. covertrussian wrote: - Another useful item would be to display actual item by Value:. Currently Value shows the map value, but if you could let us choose a column to display the actual value from log would be awesome. - Play tables are always ontop, even of other applications, can that be changed, with laptop monitors space is precious - Ability to create play table presets. Where it would automatically create all of your usual tables. Like say if I wanted to always draw the following windows: . lol, two of those I have covered before. anyway, changed the log value is there already and i changed the topness of the log play tables windows. the preload, maybe in a future
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Mon Feb 02, 2015 4:16 pm |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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I like it remember the file and location, this makes it much less painful! Just click load and click enter (since file name is remembered  ). Line looks good, little hard to see but it's nice for sure! Log Value is an awesome addition too, thanks! One thing I noticed, opening a new table means it will ignore your check box selections for showing trace line, significant cells or interpolation cells. Mind making the play tables not be always on top? While I like it, with laptop screens I had to constantly move them off screen while trying to use RomRaider/EcuFlash.
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spec.b dream
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Post subject: Re: UTILITY: Closed Loop / WOT MAF Scaling Program Posted: Mon Feb 02, 2015 7:36 pm |
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Joined: Thu Jun 18, 2009 4:23 am Posts: 102
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Nevermind... comment was for an old version.
Last edited by spec.b dream on Tue Feb 03, 2015 2:51 am, edited 1 time in total.
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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 12:39 am |
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Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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covertrussian wrote: One thing I noticed, opening a new table means it will ignore your check box selections for showing trace line, significant cells or interpolation cells. fixed it and added load/save
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vgi
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Post subject: Re: UTILITY: Closed Loop / WOT MAF Scaling Program Posted: Tue Feb 03, 2015 12:46 am |
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Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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spec.B Dream wrote: I finally got back to this and am still having the same issue. I've attached a screenshot. Is it possible to make the settings window scrollable? your screenshot doesn't look right, which version are you using? that window size is set to under 700x600 which should fit.
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 1:02 am |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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Can you make the Play Table's Load and Save Windows be similar to log loader? Right now when you go to load and save you can only save it to the directory where the program resides, would be nice to save else where so that every software update doesn't require to move folders  .
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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 1:12 am |
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| Experienced |
Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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covertrussian wrote: Can you make the Play Table's Load and Save Windows be similar to log loader? Right now when you go to load and save you can only save it to the directory where the program resides, would be nice to save else where so that every software update doesn't require to move folders  . i could but those file really don't belong any other place outside this program. as for software updates, generally you can just copy over the jar file from the new folder to the old one. i will post if there will be an exception. at the moment there is only one, when moving from 1.x to 2.x.
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 1:45 am |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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Reviewing a couple minute log in log play, I would like to playback a certain area, using log view I can pin point it based on the graph, but it's pretty hard to find it in log play. What do you think about showing a graph similar to Log View instead of just log data? This does kind of almost go into combining the two tables to avoid duplicate functionality.
Two things I noticed for both Log Play and Log View, even if you scroll right in the columns, changing spots in the log or graph will force the window to scroll all of the way to the left, thus making it impossible to watch a specific column.
Can you add the ability to hide columns?
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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 2:17 am |
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| Experienced |
Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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covertrussian wrote: Reviewing a couple minute log in log play, I would like to playback a certain area, using log view I can pin point it based on the graph, but it's pretty hard to find it in log play. What do you think about showing a graph similar to Log View instead of just log data? This does kind of almost go into combining the two tables to avoid duplicate functionality.
Two things I noticed for both Log Play and Log View, even if you scroll right in the columns, changing spots in the log or graph will force the window to scroll all of the way to the left, thus making it impossible to watch a specific column.
Can you add the ability to hide columns? i was initially thinking to do logplay based off of logview tab. there are some issues with that though. one would be a circular reference of events (on active cell move and mouse move). second is with big log files and few columns selected is becomes pretty slow even when the mouse is moved over the plot, so I didn't want to slow it down even more. i probably could add to log play a plot popup window where only one column could be plotted and use that window simply for setting a start point for the log play. maybe i would have to close that window on start playing if it slows the replay. get the updated zip, i changed the code to keep active cell scrolling in the same column. Also, you can move columns (drag them over). This kind of similar to hiding meaning that you can group the columns you want to watch together, but less hassle implementation wise though. ps btw, have you tried using search to find desired section start? eg looking for proper sttaus closed/open loop status column?
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spec.b dream
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Post subject: Re: UTILITY: Closed Loop / WOT MAF Scaling Program Posted: Tue Feb 03, 2015 2:50 am |
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Joined: Thu Jun 18, 2009 4:23 am Posts: 102
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vgi wrote: spec.B Dream wrote: I finally got back to this and am still having the same issue. I've attached a screenshot. Is it possible to make the settings window scrollable? your screenshot doesn't look right, which version are you using? that window size is set to under 700x600 which should fit. Crud. Yes, that was v1.3.2. I had both on my machine and my shortcut was pointed to the old one. v1.6.3 works perfect. Thanks for this!
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Tue Feb 03, 2015 6:20 pm |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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Tested, now it does stay within selected column, thanks! As for log play, I actually rarely just play the log. If I do I'll play it once, and then just manually scroll through it. This is why mousing over the Log View graph and if it would map trace would be awesome  . Searching is little hard, usually I'm looking for specific visual ques in the log to find the area. This is usually in my city logs trying to tune out low end power etc.
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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Fri Feb 06, 2015 3:02 am |
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Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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covertrussian wrote: Tested, now it does stay within selected column, thanks! As for log play, I actually rarely just play the log. If I do I'll play it once, and then just manually scroll through it. This is why mousing over the Log View graph and if it would map trace would be awesome  . Searching is little hard, usually I'm looking for specific visual ques in the log to find the area. This is usually in my city logs trying to tune out low end power etc. k, added a popup to set start and/or end points of the replay.
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Fri Feb 06, 2015 10:34 pm |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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Not a big fan of this, little too cumbersome. I do like that mousing over it it auto scrolls in the log, but doesn't map trace on log Play Table.
Imo if it was combined with Log View and just have the log Play Table and Log play controls part of Log view it would reduce duplicate functionality and consolidate tabs. Then mousing over the Log View graph would just map trace it on the Log Play pop up.
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vgi
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Sat Feb 07, 2015 12:55 am |
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Joined: Mon Oct 28, 2013 12:28 am Posts: 149
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this has been covered before but somehow you didn't get it.
here's a log file you from op2 (attached).
take that log, open in in LogView, select let's say 5 columns - rpm, load, iat, stft, ltft, and maf, and then try to move your mouse around the plot.
pls let me know how fast the vertical bar moves and how fast it catches your mouse.
now you, on top of those calculations and displayed values, want to add calculations for multiple 3d table interpolations.
do you really think it will be usable?
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log0001.zip [1.58 MiB]
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covertrussian
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Post subject: Re: UTILITY: CL/WOT MAF Scaling | Log View/Stats | Load/IAT Posted: Sat Feb 07, 2015 6:55 am |
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| RomRaider Donator |
Joined: Tue Jan 28, 2014 2:48 pm Posts: 120
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I get it, I'm just trying to help you streamline the program so that it would be more overall user friendly  . I used to be a QA analyst for a fairly well known piece of software thus tend to still apply that mind set everywhere I go  . That is a giant log, most of my logs are well under 1mb. WOT logs are like 100kb at best. But I'm also coming in from a different perspective, I'm using this to mainly tune WOT runs and some shorter highway/city driving. I'm not using this tool for the MAF functionality yet (which does require giant logs). Alright back to the recent feature addition, I would say the way you do the pop up graph is sufficient, if you can make it simultaneously trace as your instead of using set point it would be sufficient for what I was looking for  . Thanks again for your awesome work!
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