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RomRaider
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t6nis1234
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Tue Jul 10, 2018 1:13 pm |
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Joined: Mon May 27, 2013 5:56 pm Posts: 59
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Could anyone confirm that Shaprtune runs and patches on windows 10 64bit machine?
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welaish
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Tue Jul 17, 2018 6:13 pm |
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| RomRaider Donator |
Joined: Tue Apr 29, 2014 4:48 am Posts: 946
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Yes it does work.
_________________ RomRaid!
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kunchris
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Wed Jul 18, 2018 5:18 pm |
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Joined: Wed Jul 18, 2018 4:59 pm Posts: 1
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hi all I am running a gratis patch on an 09 JDM STI 6MT ID AZ1G500F most of the sweet features are missing like CEL flash on knock and map switching with SI-drive... I guess JDM got the shorter end of the stick. I have gotten LC and FFS to work perfectly. I am running a Big turbo car Blouch DOM 3 and id1000s and I think I might need to move to SD coz scaling the Big maf for high Airflow is being a pain.ON MAF MODE car runs perfectly , I tried activating SPEED DENSITY but car wont start, even in blend mode... I have populated the VE table using the spreadsheet even maxing out all the figures, still no start. Is FULL SPEED DENSITY OR MAF/SD blend feature present on the gratis patch or its isn't available.. it is selectable but car doesn't start when they are activated, only MAF SENSOR MODE works. thanks
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Merp
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Sun Jul 22, 2018 5:52 pm |
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Joined: Thu Jul 23, 2009 5:46 pm Posts: 863
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That's odd, I would still expect it to start in blend mode.
How far off is the SD flow from MAF flow? All of the parameters should be available in the logger definition to get your SD airflow to match up with MAF airflow. If they are close and it still doesn't start there may be some other issue.
Side note: Dom3 should run fine on oversize MAF. I was running a Dom4 on an 83mm MAF with success.
_________________ Please do not send me support questions via PM, use the forum instead!
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Alexmartynyuk
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Fri Sep 14, 2018 8:49 pm |
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Joined: Wed Nov 18, 2009 12:38 am Posts: 185 Location: Vancouver WA, USA
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Hey all I'm working on a 2015 usdm sti with rom id AE5R100V, was really excited to hear about the merp mod but sadly that rom is not supported. Merp sorry I pmd you before reading your request to use the forum instead. I need help, it would be really nice if I could patch this rom. Or does anyone know if its possible to plug in an older dual avcs ecu in the 2015 sti?
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timpreza
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Tue Feb 26, 2019 2:50 am |
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Joined: Tue May 16, 2017 10:58 pm Posts: 6 Location: East Coast
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Wondering if merpmod is compatible with my USDM '08 Impreza 2.5i. My internal id is EZ1GB00G, which is 32 bit and within the memory model SH7058. However, when I try to patch it in Sharptune, it states "No Mods Found" within the mods tab.
Does this mean that my ROM isn't supported? I've read in the OP that another compatible version of my ROM, which is AZ1J500G. However, I highly doubt it's safe to use a 2011 STI ROM in a N/A car.
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itsabell47
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Sun Jul 07, 2019 6:37 am |
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Joined: Thu Nov 30, 2017 2:04 am Posts: 1
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ray991991 wrote: bludgod wrote: oh I get that too I just thought those features weren't available in the rom (ecuflash set to developer mode). With a sharptune patched A8DK100Y rom the following items are listed but can't be expanded/edited in any way that I can see: Merp CEL Flash Merp Fueling Merp Map Switching Merp Boost Hacks Merp Timing But I can see/expand/edit : Merp ROM Settings Merp Speed Density Merp Rev Limit I've attached the patched rom I've been testing on as well, maybe I've got my defs mucked up? Attachment: The attachment ADK100Y - MeRpMoD Gratis Testing.bin is no longer available i have the same problem too...can someone help??? Have any of the gentleman with this problem found a way to solve it? All of the Merp tables are greyed out for my AE5IB00V. I've redone all of the definitions multiple times, reinstalled, all to no avail. Searched through the forums and couldn't find any solutions. Any help would be much appreciated...
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The Lorax
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Mon Jul 08, 2019 3:11 am |
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| RomRaider Donator |
Joined: Tue Nov 04, 2014 11:51 am Posts: 219
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itsabell47 wrote: Have any of the gentleman with this problem found a way to solve it? All of the Merp tables are greyed out for my AE5IB00V. I've redone all of the definitions multiple times, reinstalled, all to no avail. Searched through the forums and couldn't find any solutions. Any help would be much appreciated... Merpmod for this ROM appears only to exist in 'Gratis' form. You won't be able to obtain any further tables without the later 'Switch' versions being ported to your ROM. You can try your luck Here or Here
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Alexmartynyuk
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Wed Sep 18, 2019 12:59 am |
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Joined: Wed Nov 18, 2009 12:38 am Posts: 185 Location: Vancouver WA, USA
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Ok so soon here Ill be tuning a friends 07 sti with an fpblack. I will need to run it in speed density when trying to push it to the max so I successfully patched his rom which was A2UJ000J. I cannot open the rom in ecuflash, there seems to be a definition error. I pasted the definition into the rommetadata folder but it doesn't open. Does anyone have a working definition for this rom?
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Surge
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Tue Oct 08, 2019 1:08 pm |
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Joined: Mon Sep 05, 2016 12:33 pm Posts: 62
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I know it's been a while since you asked the question, Are you sure you checked where ecuflash was looking for the definition? Quote: Open ECUFlash settings and point the ‘rom metadata’ setting to the extracted ZIP subdirectory ‘ECUFlash/subaru standard’. Currently, the metric definitions are incomplete! Note: RomRaider editor definitions are not included/supported/planned.
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harris87
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Mon Nov 18, 2019 11:45 am |
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Joined: Wed Apr 19, 2017 10:56 am Posts: 8 Location: goldcoast au
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hey boys I made a adm map built 2.5 blouch 2.5 e85 1500cc abut to start testing sd on it on the weekend
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rbimdxe
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Fri Nov 29, 2019 7:51 am |
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Joined: Fri Jan 22, 2010 2:42 pm Posts: 192
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harris87 wrote: hey boys I made a adm map built 2.5 blouch 2.5 e85 1500cc abut to start testing sd on it on the weekend What defs are you using for this? Can't open it without them.
_________________ Had: MY07 ADM STI (A8DK100V) ~300kw atw on e-flex, self tuned.
Now: MY09 Foz XTP (AZ1G101M) ~250kw atw on E70 (TD06SL2-18G), self tuned.
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harris87
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Sat Dec 07, 2019 8:51 am |
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Joined: Wed Apr 19, 2017 10:56 am Posts: 8 Location: goldcoast au
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rbimdxe wrote: harris87 wrote: hey boys I made a adm map built 2.5 blouch 2.5 e85 1500cc abut to start testing sd on it on the weekend What defs are you using for this? Can't open it without them.
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harris87
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Sat Jan 04, 2020 8:23 am |
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Joined: Wed Apr 19, 2017 10:56 am Posts: 8 Location: goldcoast au
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done some drives good around town off boost boost control fuxked out so no big boost only abut 12/15psi adm map built 2.5 blouch 2.5 e85 1500cc
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White_STI
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Post subject: Re: MerpMod FAQ & Getting Started Posted: Sat Jan 25, 2020 9:48 pm |
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Joined: Mon May 06, 2013 3:07 am Posts: 29
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Hello, I have a wrx 08 edm with several mods, and I managed to finish making the patch of my ecu az1e400u with merpmod but I can't find the .xml to load it in bases and be able to execute it? .. I would appreciate the help ..
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