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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 3:07 pm 
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Joined: Tue Mar 15, 2011 12:43 am
Posts: 74
02rexwi wrote:
What CEL's are you guys getting through learning view when running this ROM?
Ever since I have ran the SD map I'm getting a few odd ones... I'm not sure if they're normal or if they're pointing me to what's causing my bad idle and sputter...


I got injector codes cyl 1,2,3,4 and two camshaft sensor codes, then i disabled those codes, now cel its on but no codes stored!
which do you have?


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 4:18 pm 
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Posts: 182
kbaldi_29 wrote:
I got injector codes cyl 1,2,3,4 and two camshaft sensor codes, then i disabled those codes, now cel its on but no codes stored!
which do you have?


Are you saying that the CEL light is on when using this CarBerry ROM? I have been testing this rom multiple times and no cel light. Learning View is not working for me.


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 4:33 pm 
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Posts: 900
Ive always gotten the injector codes and an ignition system code even on the group n ROM. You may get avcs cam sensor codes but shouldn't get a code for the standard can sensor (unless there is an issue with it).

I haven't checked learning view yet, I may have to get in touch with merchgod to see if can add support for this ROM.


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 4:57 pm 
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Posts: 182
It was pretty windy and dark location to do the testing.. :)

http://www.streetfire.net/video/subaru- ... 312244.htm

http://www.streetfire.net/video/subaru- ... 312245.htm

http://www.streetfire.net/video/subaru- ... 312246.htm

http://www.streetfire.net/video/subaru- ... 312248.htm


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 5:45 pm 
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Joined: Tue Mar 15, 2011 12:43 am
Posts: 74
it is carberry, but i havent look into it really good, cuz i dont see why cel will be on with no codes... i asume is a problem with just my car, because with grp n map was the same thing, no codes but light on!!!


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 6:23 pm 
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kbaldi_29 wrote:
it is carberry, but i havent look into it really good, cuz i dont see why cel will be on with no codes... i asume is a problem with just my car, because with grp n map was the same thing, no codes but light on!!!



This issue will be fixed soon, for now just enable the knockcel feature and it will get rid of the cel


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:03 pm 
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Joined: Wed Jul 16, 2008 11:32 pm
Posts: 324
The group N rom is supported by learning view, and it also works for the carberry ROM.
I'll put a list together of all of them, but one that pops out at me that shouldn't be there is something along the lines of "ignition system, secondary" or something like that. It seemed to relate to a coilpack problem, but I had no change after swapping coils.


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:16 pm 
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02rexwi wrote:
The group N rom is supported by learning view, and it also works for the carberry ROM.
I'll put a list together of all of them, but one that pops out at me that shouldn't be there is something along the lines of "ignition system, secondary" or something like that. It seemed to relate to a coilpack problem, but I had no change after swapping coils.


That's the same ignition system code that I have always gotten :) something like p0350


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:31 pm 
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Posts: 74
Carbibbles wrote:
02rexwi wrote:
The group N rom is supported by learning view, and it also works for the carberry ROM.
I'll put a list together of all of them, but one that pops out at me that shouldn't be there is something along the lines of "ignition system, secondary" or something like that. It seemed to relate to a coilpack problem, but I had no change after swapping coils.


That's the same ignition system code that I have always gotten :) something like p0350



i had that code too, but i disabled it and no codes now.... but cel on even with flashing light option on!


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:34 pm 
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Joined: Tue Apr 26, 2011 11:15 pm
Posts: 5
This sounds really promising. Thanks for the work on this so far.

Hoping they'll be a TGV solution before spring time. Currently putting together a Rally America Production GT car and this sounds perfect for it. Only problem is I can't touch any of the 'air stuff' and stay legal for class. So no TVG delete for me. It might just make the TD04 + 32mm restrictor bearable.


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:45 pm 
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Joined: Wed Jul 16, 2008 11:32 pm
Posts: 324
Well WTF is causing this damn idle surge and sputter while accelerating!?!?!?!?!?!!?!?!?!?!? :evil:
It's really starting to frustrate me!


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:51 pm 
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02rexwi wrote:
Well WTF is causing this damn idle surge and sputter while accelerating!?!?!?!?!?!!?!?!?!?!? :evil:
It's really starting to frustrate me!


Whats your AFR target with antilag on?

My car did it couple times, but when i add more fuel went away!!


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 8:58 pm 
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Posts: 316
Location: Kenya
kbaldi_29 wrote:
02rexwi wrote:
Well WTF is causing this damn idle surge and sputter while accelerating!?!?!?!?!?!!?!?!?!?!? :evil:
It's really starting to frustrate me!


Whats your AFR target with antilag on?

My car did it couple times, but when i add more fuel went away!!


While accelerating and getting the sputter, what WB AFR are you getting? Asking this because it might be caused by your Load MAP Vs RPM table... :idea:

_________________
2009 JDM STi Spec C
RCM420-SR60
IDX1050
RCM FPR & PFR


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 9:29 pm 
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Joined: Tue Aug 30, 2011 7:17 pm
Posts: 900
@kbaldi_29 - make sure your "knockcel sensitivity" table is not a number above "0" (to be safe just set this table value to "0").

@02rexwi - it sounds to me like you may have a mechanical issue, possibly clogged injectors? Have you tried a different cam sensor yet?

@alosix - TGV control will definitely come before spring. I want to get the main mods out of the way first but it shouldn't take too long. It would be really cool to see somebody use this stuff to its full potential on an actual rally car. I have rotational idle as an idle control/cooldown system in the works, so you will be able to prop your throttle open permanently if rules don't permit you to use a throttle solenoid. Basically anti-lag will be on a timer that is adjustable in the ROM, if you sit at idle with anti-lag active for a user defined amount of time it will automatically switch to rotational idle which will cool things down but keep your RPM from going crazy because of the propped throttle. Then anti-lag will activate again once you go over the RPM conditions.


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 Post subject: Re: CarBerry ROM - 16bit Speed Density Project
PostPosted: Wed Sep 14, 2011 9:42 pm 
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Joined: Wed Jul 16, 2008 11:32 pm
Posts: 324
I do believe it is a mechanical issue just because the issue is intermittent. One of the weird symptoms I have noticed is that sometimes it will idle high while coasting in neutral, but as soon as you come to a stop the idle will start to surge.

I swapped almost EVERY sensor on the car with no change. IACV, coil packs, cam sensor, and crank sensor.
I'm going to go back to a MAF tune as soon as I flip the MAF sensor flange the correct way on the intake pipe.

The one time I looked at AFR while it was sputtering the wideband was reading around the 14-15:1 range.

I'll try to swap injectors with someone else I know with ID2200's.


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