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td-d
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Post subject: Knock Sum Per Cylinder Posted: Thu Jun 07, 2012 8:31 pm |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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I posted this on the AZ1G202G thread, but thought I'd give it wider exposure, and potentially help others track down this parameter in their roms. For all the wrong reasons, after some testing, I found the Knock Sum Per Cylinder in my Rom - in the later roms, this is not a single value, but one per cylinder (so 4 seperate parameters for the H4's). I did some fairly extensive logging, and I believe this is also the correct sequence, as cylinder's 4 and 2 seemed to pick up the most knock sum. To find it is fairly straighforward - go to the location of the Fine Correction Load Column. Follow the Xref back from the first value. Above it (at least in the H4's) you will see a sequence of 4 Ram parameter addresses with an Xref to the first parameter - these are the knock sum parameters: Code: ROM:0005A50C off_5A50C: .data.l Ram_Knock_Sum_Per_Cylinder_1 ROM:0005A50C ; DATA XREF: sub_3C0B8+120o ROM:0005A50C ; sub_3C0B8+152o ... ROM:0005A510 .data.l Ram_Knock_Sum_Per_Cylinder_3 ROM:0005A514 .data.l Ram_Knock_Sum_Per_Cylinder_2 ROM:0005A518 .data.l Ram_Knock_Sum_Per_Cylinder_4 ROM:0005A51C off_5A51C: .data.l FineCorrColLoad_1 ; DATA XREF: sub_3D154:loc_3D24Ao ROM:0005A51C ; sub_3D154:off_3D300o ... ROM:0005A520 .data.l FineCorrColLoad_2 ROM:0005A524 .data.l FineCorrColLoad_3 ROM:0005A528 .data.l FineCorrColLoad_4 Definitions for AZ1G202G: Code: paramname = Knock_Sum_Cyl_1 paramid = 0xFF7BFD databits = 8 scalingrpn = x
paramname = Knock_Sum_Cyl_2 paramid = 0xFF7BFE databits = 8 scalingrpn = x
paramname = Knock_Sum_Cyl_3 paramid = 0xFF7BFF databits = 8 scalingrpn = x
paramname = Knock_Sum_Cyl_4 paramid = 0xFF7C00 databits = 8 scalingrpn = x
_________________ He who dies with the most gadgets wins.
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Last edited by td-d on Thu Jul 25, 2013 8:08 pm, edited 1 time in total.
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Easty
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Post subject: Re: Knock Sum Per Cylinder Posted: Sat Jul 14, 2012 11:34 am |
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Joined: Thu Jul 22, 2010 10:22 am Posts: 148 Location: Australia
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Could someone be so kind as to find the addresses for knock sum in my rom AZ1G400W? I’m IDA illiterate. Thanks Dave.
_________________ 09 ADM WRX/ 3" Exforce Turbo Back, Hyperflow TMIC, AEM CAI, Perrin Turbo Inlet, TGV Delete, Ported VF-52, Walbro Pump, Hybrid boost control (Grimmspeed EBCS/MBC), SI-Drive Mode Selector (3 pos Rocker Sw)/ Self tuned @ 17 Psi, Last dyno run 206Kw.
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Sat Jul 14, 2012 12:26 pm |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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ROM:00059228 off_59228: .data.l unk_FFFF7C1D ; DATA XREF: sub_3C7F4+120o Cylinder_1 ROM:0005922C .data.l unk_FFFF7C1F ; Cylinder_3 ROM:00059230 .data.l unk_FFFF7C1E ; Cylinder_2 ROM:00059234 .data.l unk_FFFF7C20 ; Cylinder_4
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
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andya
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Post subject: Re: Knock Sum Per Cylinder Posted: Sat Jul 14, 2012 1:53 pm |
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Joined: Sun Nov 02, 2008 4:32 pm Posts: 274
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I noticed you have the knock sum referenced as cyls. 1-4 as opposed to A-D used with per cylinder injector offset and ignition timing. If knock sum does indeed indicate each cylinder#, could the tree be traced to verify which # corresponds in the alphabetical sequence? It would clarify the age old debate of 'firing order' vs 'cyl. bank'.
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Easty
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Post subject: Re: Knock Sum Per Cylinder Posted: Sun Jul 15, 2012 1:02 am |
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Joined: Thu Jul 22, 2010 10:22 am Posts: 148 Location: Australia
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Thanks Heaps td-d,
I haven't tried it yet but I've made my logger deff’s so I hope they work.
I was so confused by my FBKC values last time i tried to adjust my timing i gave up in the end.
I pulled a lot of timing out of my map and still had loads of FBKC I now know it was probably due to pre-emptive FBKC.
Thanks Heaps for all your good work I'll very interested in any further findings.
Dave
_________________ 09 ADM WRX/ 3" Exforce Turbo Back, Hyperflow TMIC, AEM CAI, Perrin Turbo Inlet, TGV Delete, Ported VF-52, Walbro Pump, Hybrid boost control (Grimmspeed EBCS/MBC), SI-Drive Mode Selector (3 pos Rocker Sw)/ Self tuned @ 17 Psi, Last dyno run 206Kw.
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Sun Jul 15, 2012 10:04 am |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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andya wrote: I noticed you have the knock sum referenced as cyls. 1-4 as opposed to A-D used with per cylinder injector offset and ignition timing. If knock sum does indeed indicate each cylinder#, could the tree be traced to verify which # corresponds in the alphabetical sequence? It would clarify the age old debate of 'firing order' vs 'cyl. bank'. I guess A-D would probably have been more accurate - but what makes me think it might be 1 to 4 is that on my setup, 2 and 4 showed the highest counts, which would make sense. To only way to verify would be to trace the logic back and also log to verify - I'm carless at the mo...
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
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Heide264
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Post subject: Re: Knock Sum Per Cylinder Posted: Thu Jul 19, 2012 6:00 pm |
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Joined: Sat May 07, 2011 3:22 pm Posts: 144
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Any luck getting these for an AE5I910V? ...I'll get IDA one of these days
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Thu Jul 19, 2012 8:39 pm |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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Heide264 wrote: Any luck getting these for an AE5I910V? ...I'll get IDA one of these days Here you go, in red: ROM:0006062C .data.l unk_ FFFF7D8D ; Cyl_1 ROM:00060630 .data.l unk_ FFFF7D8F ; Cyl_3 ROM:00060634 .data.l unk_ FFFF7D8E ; Cyl_2 ROM:00060638 .data.l unk_ FFFF7D90 ; Cyl_4
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
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Heide264
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Post subject: Re: Knock Sum Per Cylinder Posted: Thu Jul 19, 2012 9:19 pm |
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Joined: Sat May 07, 2011 3:22 pm Posts: 144
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td-d wrote: Heide264 wrote: Any luck getting these for an AE5I910V? ...I'll get IDA one of these days Here you go, in red: ROM:0006062C .data.l unk_ FFFF7D8D ; Cyl_1 ROM:00060630 .data.l unk_ FFFF7D8F ; Cyl_3 ROM:00060634 .data.l unk_ FFFF7D8E ; Cyl_2 ROM:00060638 .data.l unk_ FFFF7D90 ; Cyl_4 Thanks. I will add these to my logs when I get back.
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Sun Sep 23, 2012 7:02 pm |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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andya wrote: I noticed you have the knock sum referenced as cyls. 1-4 as opposed to A-D used with per cylinder injector offset and ignition timing. If knock sum does indeed indicate each cylinder#, could the tree be traced to verify which # corresponds in the alphabetical sequence? It would clarify the age old debate of 'firing order' vs 'cyl. bank'. I meant to give some feedback on this, but slipped my mind - I'm pretty certain it's cylinder order - since the 4 parameters are lined up at an offset in the following order: 1-3-2-4 e.g. : Code: RAM:FFFF7F29 E_Knock_Sum_Cylinder_1_E165:.res.b 1 ; DATA XREF: ROM:off_60A74o RAM:FFFF7F2A E_Knock_Sum_Cylinder_2_E167:.res.b 1 ; DATA XREF: ROM:00060A7Co RAM:FFFF7F2B E_Knock_Sum_Cylinder_3_E166:.res.b 1 ; DATA XREF: ROM:00060A78o RAM:FFFF7F2C E_Knock_Sum_Cylinder_4_E168:.res.b 1 ; DATA XREF: ROM:00060A80o Sound familiar? 
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
Last edited by td-d on Thu Jul 25, 2013 8:09 pm, edited 1 time in total.
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madvally
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Post subject: Re: Knock Sum Per Cylinder Posted: Fri Sep 28, 2012 10:28 am |
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Joined: Sat Dec 25, 2010 7:12 am Posts: 44
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 Hi Oren, can u please assist in pulling these out for AZ1J500J? Thanks.
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Fri Sep 28, 2012 12:42 pm |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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madvally wrote: :D Hi Oren,
can u please assist in pulling these out for AZ1J500J?
Thanks. Code: RAM:FFFF7C25 Ram_Knock_Sum_Per_Cylinder_1:.res.b 1 ; DATA XREF: ROM:off_5E060o RAM:FFFF7C26 Ram_Knock_Sum_Per_Cylinder_2:.res.b 1 ; DATA XREF: ROM:0005E068o RAM:FFFF7C27 Ram_Knock_Sum_Per_Cylinder_3:.res.b 1 ; DATA XREF: ROM:0005E064o RAM:FFFF7C28 Ram_Knock_Sum_Per_Cylinder_4:.res.b 1 ; DATA XREF: ROM:0005E06Co
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
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madvally
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Post subject: Re: Knock Sum Per Cylinder Posted: Fri Sep 28, 2012 12:49 pm |
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Joined: Sat Dec 25, 2010 7:12 am Posts: 44
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 Thanks Oren.
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sega
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Post subject: Re: Knock Sum Per Cylinder Posted: Sun Sep 30, 2012 2:38 am |
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Joined: Wed Jun 18, 2008 11:46 am Posts: 106
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Hi,
Seems most likely only applicable on 32bit canbus vehicle? Could it be applicable on A8DH200Y and if yes how is the address?
Thanks, Sega
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td-d
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Post subject: Re: Knock Sum Per Cylinder Posted: Sun Sep 30, 2012 9:18 am |
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Joined: Thu May 20, 2010 8:01 am Posts: 3117 Location: Johannesburg, South Africa
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sega wrote: Hi,
Seems most likely only applicable on 32bit canbus vehicle? Could it be applicable on A8DH200Y and if yes how is the address?
Thanks, Sega The earlier roms only have a single knock sum value, not per cylinder.
_________________ He who dies with the most gadgets wins.
Please do not PM me - use the email option.
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